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GDI Single Player Mission 17 (Ground Zero)/h2>

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Mission 17 (Ground Zero)

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    Primary Objective 1: Destroy Alien Structure
    Primary Objective 1: Destroy Nod Forces
    As base defense: 2x Sonic Cannons North and 1x West + 3-4 AAs to totally cover the base.
    Problems you have here:
    - Aliens to the West
    - Nuke
    - Rift
    - Mothership

    Solutions:
    Build a small attack force and attack the aliens West of your location by crossing the Tiberium chasm. A few Predators and APCs should do quite fine. There's almost no ground defence there, and the ground forces can be taken out relatively easy if you have tanks + APCs. There is the Rift Generator too. You could try to capture it for a second objective. If you capture it, it will help a lot. Won't be hard; just make sure you don't get your engineers killed. Build some AA Turrets and 2x Sonic Cannons for Rift Gen. defense. Also, drop a Refinery near-by. Once you have the Rift Gen, you can use it later in addition with the Ion Cannon vs. whatever you think is worth it. Now for the Nuke...as you could of probably seen, there are Obelisks defending it. Use airpower to take them out. You now can either destroy the Nuke or capture it. I captured it, but be warned that it will be hard to defend. I had to drop Zone Troopers, Bloodhounds, Snipers, two Sonic Cannons and 4 AA Turrets near the Nuke to defend it.

    It is a very good idea to have all 3 Superweapons at your disposal. As for the Mmothership, it's a bad idea to try to lure it to Nod's base if you captured the Nuke, because it will probably fire there first. So, take it out using reinforcements and other AA units. It's not that hard to beat. It will hardly make it near your base if you send some units against it. You could also use Firehawks with A2A, but those are not too efficient unless you have 12+ of them so you take the ship in one shot. There will be two more Motherships spawning, one in the North and one in the South. The South one can be intercepted by the Rift Gen. AA and whatever units one might have there. The one North, will attempt to take a shot at your Nuke, so be ready with some AAs there. I had 6 AA Turrets and a few troopers and the Mothership did not made it over the Nuke. Also, be aware that Nod forces will try to retake the Nuke.

    Having 3 Superweapons is very good. You just need to stalk the enemy forces until you are ready to fire at least two of them. Firing two in any combo over Nod ConYard or alien structure will take them out. Make sure the alien structure is not shielded when you fire upon it. Alternately, you can use the Superweapons to make way for ground forces, or easier, for large packs of Firehawks. Primary Objectives 1,2 complete.

    Mission 17 Successful
    Average time on hard difficulty: 27 minutes
    Overall difficulty: 5 (Medium-Hard)
    This guide was graciously contributed by Overmind



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