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GDI Single Player Mission 16 (Rome)

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Mission 16 (Rome)

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    Primary Objective 1: Destroy Alien Phase Generators

    Primary Objective 2: Destroy Alien Tower

    Here's the tactical situation: you are in the S-W corner, protected by a chasm, so you are relatively safe from ground attacks, exception being the Shock Troopers that sometimes teleport across. So, build 5 AA turrets, so you will have air defenses cleared. As for ground, you can defend with about anything specially that you will have no trouble with heavy ground forces. For the secondary objectives, you can eliminate the Rift Generator with a Shockwave Attack + Zone Trooper reinforcements. The Mastermind can be eliminated with several Orca Strikes or by using any armored vehicles that you get to the other side of the chasm. Now, for the Alien Phase Generators, the job is relatively easy. The best way to proceed is by building some Predator tanks and APCs with Rocket Troopers and have them transported across. Make sure the area where you transport them is secure. You can secure it with Zone Troopers (take out the Alien AA Turrets East or hold off the Nod forces North). The Alien Phase Generators are guarded by AA Turrets, so you won't have any trouble if you use ground assault. Be aware of air units. Keeps APCs with Rocket Troopers to guard your tanks.

    Primary Objective 1 complete. You can also Shockwave the Power Plants near each Phase Generator, so you disable the AA and then you can use Firehawks to eliminate them. When you have them destroyed, just use the Ion Cannon on the Tower. And watch for the Devastators warning. Those have longer range than your AA Turrets, so you'll have to use Firehawks with A2A missiles to destroy them. Primary Objective 2 complete.

    Mission 16 Successful
    Average time on hard difficulty: 21 minutes
    Overall difficulty: 3 (Easy-Medium)
    This guide was graciously contributed by Overmind



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